BLACKTOP21 THE PARK NIGHT RUN
YOU / NOVA00SHOWTIME
FIRST TO 21 · WIN BY 214PICK YOUR RUN
RIVAL / ZIX00REGULAR RUN
YOUR COURT. YOUR RUN.
CREATE YOUR SHOTHold, then release in the center
EARLYRELEASELATE
MOVEWASD / arrowsSHOOT / STEALJ / SpaceCROSS / BLOCKK / Shift
MOVE

Pick a baller, choose your pace, then run the court.

ONE COURT. SIX REGULARS.

OWN THE
NIGHT.

One-on-one streetball. Create space, time your release, and run it back.

2 / 3 inside / beyond the arc14 SEC shot clockWIN BY 2 make it, take it

Hold SHOOT. Release when the marker reaches the green center.
After a steal, defensive board or bucket, clear to the dashed line.

THE PARK HANDBOOK

GET YOUR
GAME RIGHT.

  1. Score 2s and 3s. Inside the arc is two; beyond it is three. First to your target, win by two.
  2. Earn a clean look. Move away from your defender. Hold Shoot and release in the green center. Good timing helps; distance, ratings and pressure still matter.
  3. Make it, take it. The scorer keeps possession. After a bucket, steal or defensive rebound, retreat to the dashed check line before shooting.
  4. Beat the 14-second clock. The clock runs while you aim, starts after clearing and stops while the ball is in flight.
  5. Defend without spamming. Tap Steal nearby. A missed reach briefly slows you; steals and crossovers have cooldowns. Block as your rival gathers a shot.
  6. Play your archetype. Snipers have range, finishers thrive near the rim, and fast ballers create space with a crossover.

Keyboard WASD / arrows move · J / Space shoot or steal · K / Shift cross or block · P / Escape pause.

Touch Drag the movement pad. Hold Shoot and release; tap Cross, Steal or Block as labeled.

Controller Left stick / D-pad moves · A / Cross shoots or steals · B / Circle crosses or blocks · Start pauses.

TAKE A BREATHER

TIME
OUT.

The clock is stopped. Your run is right where you left it.

FINAL BUZZER

YOUR
COURT.